Gamer heads: The Last Of Us 2 leak has majors spoilers. Save your $60

MistaPhantastic

Rising Star
Platinum Member
Haven't seen it discussed but apparently a disgruntled developer at Naughty Dog dropped some major spoilers and plot leaks that has the gaming community heated. They are calling this game a major fail of the highest order. I'm just gonna drop the link. DO NOT WATCH IF YOU DON'T WANT THE GAME SPOILED!


Quick rundown: You play as Elle. Elle is a lesbian. Then you play as Abby; a trans "woman". I don't even want to talk about what happens to Joel. You already know. The shocker is what happens next.
They took a good game and went full rainbow on the follow up. Some people just hate money, I guess. Identity is everything to some people.
 

theart0f69

Rising Star
BGOL Investor
I havent beaten the first game, however I played it and really enjoyed it. As far as this new game, does anyone really care if the game has spoilers as long as its a good, entertaining game? Ijs...I didnt watch the video, but is dude saying the game is trash, or did he just reveal some plot leaks/points and leak some spoilers? If thats the case, that wouldnt at all deter me from buying and enjoying the game.
 

MistaPhantastic

Rising Star
Platinum Member
I dont understand whats going on.
Some game footage leaked. Fans of the original game are mad as fuck. In the original game you play as Joel. In this one, you start out playing as Elle, the girl Joel was protecting in the first game. Joel gets Negan'd then you play as Abby, a transexual. You never play as Joel. People are pissed that evetybody in the game is gay or gay-ish. It was implied that Joel is gay. Elle is gay and has a girlfriend in this game. Abby is transexual. A guy friend of Elle and Dina helps impregnate Dina (Elle's girl) so that they can have a kid and raise a family. People just don't like the general theme and the forced SJW stuff but what they really don't like is what happens to Joel and what happens afterward, so people are boycotting the game.
 
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MistaPhantastic

Rising Star
Platinum Member
Update: I checked out the spoiler and Im seriously like "who gives a fucc". That shit didnt ruin or spoil shit as long as the game is on par with the last one.
Then you probably don't know the real spoiler OR you just don't give a shit. :lol:

You start out playing as Elle, the girl Joel is protecting in the first game. Joel had to kill some surgeons to save Elle from being dissected for her immunity. One of the surgeons had a kid - Abby. Mid-way through the game, Abby catches up with Elle and Joel and beats Joel to death with a golf club while you (playing as Elle) are forced to watch - THEN YOU START PLAYING AS ABBY!
 
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theart0f69

Rising Star
BGOL Investor
Then you probably don't know the real spoiler OR you just5 don't give a shit. :lol

You start out playing as Elle, the girl Joel is protecting in the first game. Joel had to kill some surgeons to save Elle from being dissected for her immunity. One of the surgeons had a kid - Abby. Mid-way through the game, Abby catches up with Elle and Joel and beats Joel to death with a golf club while you (playing as Elle) are forced to watch - THEN YOU START PLAYING AS ABBY!
I guess it doesnt phase me because I havent really gotten that far in the first game. But also, I share no emotional ties with a game. I just play it for fun. Now what I do have a problem with is all the forced gay or gayish shit. Its really not neccessary, but as long as its not too over the top, I can get passed it.
 

ThaBurgerPimp

Rising Star
BGOL Patreon Investor
Then you probably don't know the real spoiler OR you just5 don't give a shit. :lol

You start out playing as Elle, the girl Joel is protecting in the first game. Joel had to kill some surgeons to save Elle from being dissected for her immunity. One of the surgeons had a kid - Abby. Mid-way through the game, Abby catches up with Elle and Joel and beats Joel to death with a golf club while you (playing as Elle) are forced to watch - THEN YOU START PLAYING AS ABBY!
Wait..shouldnt the person you end up playing as be the main villain of the game after what happens..? :dunno:
 

The Plutonian

The Anti Bullshitter
BGOL Investor
Haven't seen it discussed but apparently a disgruntled developer at Naughty Dog dropped some major spoilers and plot leaks that has the gaming community heated. They are calling this game a major fail of the highest order. I'm just gonna drop the link. DO NOT WATCH IF YOU DON'T WANT THE GAME SPOILED!


Quick rundown: You play as Elle. Elle is a lesbian. Then you play as Abby; a trans "woman". I don't even want to talk about what happens to Joel. You already know. The shocker is what happens next.
They took a good game and went full rainbow on the follow up. Some people just hate money, I guess. Identity is everything to some people.


Much props! You saved me some money fam! FUCK THAT!
 

T'Challa

Rising Star
Registered
It’s not bad like that. Game play is good. Cats is just mad at the story and that Elli is a lesbo and one main chic looks like a muscle transgender. The game has good action .

And she not even trans, there is a trans character in the game but they not even playable. It was vaguely mentioned in the game.
 

Gemini

Rising Star
BGOL Investor
The Last of Us Part II - Angry Review



The Last of Us Part II - Extended Review Discussion

 

Pworld297

Rising Star
BGOL Investor
It’s not bad like that. Game play is good. Cats is just mad at the story and that Elli is a lesbo and one main chic looks like a muscle transgender. The game has good action .
Why did they make Abby that way? You'd think she was gay but no, she actually got dick'd down.... :lol:
 

Gemini

Rising Star
BGOL Investor


EcLmay2UMAAgGiN
 

mariano42

Rising Star
BGOL Investor
Incels mad because of the lesbians and Abby being bigger than them. The game was good and nothing wrong with the story.
 

O.J PIMPSON

Rising Star
BGOL Investor
I seen that Druckmann guy and VG reviewers say you'll feel a way about killing people and dogs as Ellie because they've given names and back stories to the characters..........muthafucka they trying to kill you!!! Fuck them!!!
Plus yes Joel killed her daddy(bitch ass doc did pull a scalpel on him) but what made people feel a way was she tortured Joel, she didn't just kill him, and if they didn't tell her to end it, it would've continued
. So it's an uneven experience. Just weird. Well Ghosts Of Tsushima in 7 days!!!!!
 

"THE MAN"

Resident Cool Nerd
BGOL Investor
I'm starting to enjoy it more as the game gets darker. But from a story writing perspective I would have liked things to play out differently. The long wait for this game could have led to folks feeling betrayed by what happens early. But I will see how I feel as I spend more time with it. But fuck these folks and their dogs. Burning every mutt that I can find.
 

xxxbishopxxx

Rising Star
BGOL Investor
Sony’s Obsession With Blockbusters Is Stirring Unrest Within PlayStation Empire

Business



Sony’s Obsession With Blockbusters Is Stirring Unrest Within PlayStation Empire
A small team had big ambitions for a Last of Us remake, but Sony handed the work to star studio Naughty Dog.
By
Jason Schreier
April 9, 2021, 6:00 AM EDT Updated on April 9, 2021, 11:30 AM EDT



Sony Corp.’s Visual Arts Service Group has long been the unsung hero of many hit PlayStation video games. The San Diego-based operation helps finish off games designed at other Sony-owned studios with animation, art or other content and development. But about three years ago, a handful of influential figures within the Visual Arts Service Group decided they wanted to have more creative control and lead game direction rather than being supporting actors on popular titles such as Spider-Man and Uncharted.

Michael Mumbauer, who took over direction of the Visual Arts Service Group in 2007, recruited a group of about 30 developers, internally and from neighboring game studios, to form a new development unit within Sony. The idea was to expand upon some of the company’s most successful franchises and the team began working on a remake of the 2013 hit The Last of Us for the PlayStation 5. But Sony never fully acknowledged the team’s existence or gave them the funding and support needed to succeed in the highly competitive video game market, according to people involved. The studio never even got its own name. Instead, Sony moved ownership of the The Last of Us remake to its original creator, Naughty Dog, a Sony-owned studio behind many of the company’s best-selling games and an HBO television series in development.

Deflated, the small group’s leadership has largely disbanded, according to interviews with eight people familiar with the operation. Many, including Mumbauer, have left the company entirely. Mumbauer declined to comment and others asked not to be named discussing private information. A representative for Sony declined to comment or provide interviews.

The team’s failure highlights the complex hierarchy of video game development and in particular, Sony’s conservative approach to making games for the PlayStation 5. The Japanese conglomerate owns about a dozen studios across the world as part of its PlayStation Studios label, but in recent years it has prioritized games made by its most successful developers. Studios such as Santa Monica, California-based Naughty Dog and Amsterdam-based Guerrilla Games spend tens of millions of dollars to make games with the expectation that the investments will pay off exponentially. And they usually do. Hits including 2018’s God of War and 2020’s The Last of Us Part II are exclusive to PlayStation consoles, helping Sony sell some 114 million of the PS4. Rival Microsoft Corp. has taken the opposite approach, relying on a wide array of studios to feed its Netflix-like subscription service, Xbox Game Pass, which allows users to pay a monthly fee for unlimited access to a variety of games.

Sony’s focus on exclusive blockbusters has come at the expense of niche teams and studios within the PlayStation organization, leading to high turnover and less choice for players. Last week, Sony reorganized a development office in Japan, resulting in mass departures of people who worked on less well-known but acclaimed games such as Gravity Rush and Everybody's Golf. The company has informed developers that it no longer wants to produce smaller games that are only successful in Japan, Bloomberg has reported.


Uncharted: The Lost Legacy
Source: Sony
This fixation on teams that churn out hits is creating unrest across Sony's portfolio of game studios. Oregon-based Sony Bend, best known for the 2019 open-world action game Days Gone, tried unsuccessfully to pitch a sequel that year, according to people familiar with the proposal. Although the first game had been profitable, its development had been lengthy and critical reception was mixed, so a Days Gone 2 wasn’t seen as a viable option.

Instead, one team at the studio was assigned to help Naughty Dog with a multiplayer game while a second group was assigned to work on a new Uncharted game with supervision from Naughty Dog. Some staff, including top leads, were unhappy with this arrangement and left. Bend's developers feared they might be absorbed into Naughty Dog, and the studio’s leadership asked to be taken off the Uncharted project. They got their wish last month and are now working on a new game of their own that will be part of a brand new franchise.


Emphasizing big hits can also be counterproductive because sometimes games that start small can turn into massive successes. In 2020, Sony didn’t put much marketing muscle behind the quirky video game creation system Dreams, by the PlayStation-owned Media Molecule in the U.K. As a result, PlayStation may have missed out on its own version of Roblox, a similar video game tool. Parent company Roblox Corp. went public earlier this year and is now valued at $45 billion.

For their first solo project, Mumbauer and his crew wanted to pitch something that would be well received by their bosses at Sony. Recognizing the risks and expense involved with developing a new game from scratch, they decided to focus on remaking older games for the new PlayStation 5. Remakes are considered a safe bet since it’s cheaper to update and polish an old game than it is to start from scratch, and they can be sold both to nostalgic old fans and curious new ones. The team originally planned on a remake of the first Uncharted game, released by Naughty Dog in 2007. That idea quickly fizzled because it would be expensive and require too much added design work. Instead, the team settled on a remake of Naughty Dog’s 2013 melancholic zombie hit, The Last of Us.


The Last of Us Part II
Source: Sony
At the time, Naughty Dog was in the thick of development on the sequel, The Last of Us Part II, which would introduce higher-fidelity graphics and new gameplay features. If Mumbauer’s crew remade the first game to have a similar look and feel, the two games could be packaged together for the PlayStation 5. In theory, this would be a less expensive proposition than remaking Uncharted, since The Last of Us was more modern and wouldn’t require too many gameplay overhauls. Then, once Mumbauer’s group had established itself, it could go on to remake the first Uncharted game and other titles down the road.

But pivoting from doing finishing work for other games to making your own is difficult, since original development teams are “competing against hundreds of other teams from all over the world, with varying levels of experiences and successes,” said Dave Lang, founder of Iron Galaxy Studios, which has served as a support team and a development studio.

“The people funding the work are often risk-averse, and if they have to pick between a team that’s done it before, and someone trying to do it on their own for the first time, I can see why some people pick the prior developer over the latter,” he said.

That’s just what Sony did. Mumbauer’s project, code-named T1X, was approved on a probationary basis, but Sony kept the team’s existence a secret, and refused to give them a budget to hire more people, leading many to wonder if the company was really committed to letting the team build a new studio. Still, the small team kept working and by the spring of 2019 they had completed a section of the game designed to showcase how the rest would look and feel.


At that time, Sony was going through a management shuffle and the new boss wasn’t impressed. Hermen Hulst, the former head of Guerrilla Games, was named head of PlayStation’s Worldwide Studios in November 2019. He thought the remake project was too expensive, according to people familiar with the matter, and asked why the planned budget for T1X was so much higher than remakes Sony had made in the past. The reason was that this one was on a brand new graphical engine for the PlayStation 5. Mumbauer needed to hire more people to help rework the graphics on new technology as well as redesign gameplay mechanics. Hulst wasn’t convinced, the people said.
 
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